Psychedelic Revival

Psychedelic-infused art and design is taking on the mainstream. The heydey of psychedelic art and design spanned but a few years from the rump end of the 1960’s, and yet its influence continues to resonate strongly, with a new breed of artists and designers drawing on the classic works of genre in fresh and exciting ways.

Unlike psychedelic music – which has rolled into the mainstream – psychedelic art remained very much a part of the counter culture, never gaining true acceptance by the established art community of the day. It was frowned upon by the art establishment, in much the same way as freestyle graffiti was in the 1960s.

Artist such as Hurford, Gerald Scarfe, Alan Aldridge and Barney Bubbles came to encapsulate 1960’s psychedelia. Hurford was one of the main illustrators working on famed counter-culture magazine Oz.

In London around 1967 there were psychedelic posters on walls and for sale from street vendors in Oxford Street. They advertised clubs, groups and shops.

From the outset, a main outlet for psychedelic art was the music scene, and UK design group Hipgnosis was at the forefrom of this, designing cover art for outfits such as Pink Floyd, Wishbone Ash, Led Zeppelin and Genesis. In the US, meanwhile, famed designer Milton Glaser won recognition for his psychedelic Bob Dylan poster design.

While never scaling the same heights as it did during the late 1960’s, psychedelic art has maintained a strong relationship with music, but it is the realm of visual communication that it is currently currying unexpected favour. As businesses and orginizations begin to appreciate the genre’s ability to communicate rich and varied visual messages, a new generation of illustrators and designers is putting a fresh spin on the genre.

www.johnhurford.co.uk

www.computerarts.co.uk

Put your name on your work

Think about it: what’s one of the first things people look for once they’ve clocked a masterpiece? The signature. Be discreet with it but try to do it whenever possible. by tying your name and work together, people will begin to get a better picture of what you do and therefore when they should call you for help.

www.teacakedesign.com

www.computerarts.co.uk

Go postal

If you can’t get there yourself, why not send a little something to keep your work fresh in people’s minds? First, think about who you’re trying to reach and what they might enjoy receiving, as the expense of producing and sending an item will be wasted if it’s inappropriate or feels like junk mail. With that proviso, people love getting stuff in the post. Plus sending out physical mailers is a good excuse to ring the person. maybe set up that face to face.

weareyoung.co.uk

www.computerarts.co.uk

Learn to submit

Publishers sometimes invite open submissions for their titles, so submitting work to these books and magazines is a great way of getting your work into people’s  hands. This item then becomes a useful promotional tool in itself. And if your the kind of restless creative mind who produces all sorts of self-initiated work, it’s not even going to demand a great deal of extra graft.

www.adammorrisdesign.com

www.computerarts.co.uk

Win the hearts and minds

Always be prepared to stand up for what you believe in, but make sure you’re the kind of person people enjoy hanging out with. Don’t just pick fights for the sake of it. If you are a pleasure to work with then your clients will enjoy the experience and they will recommend you. It’s as simple as that. Recommendation is a great way to get work and if you stick to your guns clients will also respect and trust you too. As long as your right that is.

www.graphicalhouse.co.uk

www.computerarts.co.uk

Get up close and personal

You can’t just expect others to notice your inherent brilliance. No amount of social networking can replicate the power of human contact. Meet people face to face wherever possible and explain what makes you different. It’s impossible to convey your passion through the written world alone, so get yourself along to your favourite studios, press some flesh and put your face about.

www.vault49.com

www.computerarts.co.uk

Grids

Graphic designers often face the problem ot organizing diverse visual elements on a plane. It Is necessary to determine a rational structural system toward this end. One standard system used by designers Is the grid. The grid provides an objective armature for organizing a visual composition.